diff options
Diffstat (limited to 'src/utils')
| -rw-r--r-- | src/utils/steamLaunchOptionParser.ts | 489 | ||||
| -rw-r--r-- | src/utils/steamLaunchOptions.ts | 211 |
2 files changed, 700 insertions, 0 deletions
diff --git a/src/utils/steamLaunchOptionParser.ts b/src/utils/steamLaunchOptionParser.ts new file mode 100644 index 0000000..2fd7b67 --- /dev/null +++ b/src/utils/steamLaunchOptionParser.ts @@ -0,0 +1,489 @@ +export interface WorkaroundState { + dxvkFrameRate: number; + disableGamescopeWsi: boolean; + disableSteamdeckMode: boolean; + disableVkbasalt: boolean; + enableZink: boolean; +} + +export type WorkaroundField = keyof WorkaroundState; + +export interface ParsedWorkaroundOptions { + state: WorkaroundState; + issues: string[]; +} + +interface LaunchToken { + raw: string; + value: string; +} + +interface EnvironmentEntry { + value: string; + count: number; +} + +type BooleanWorkaroundField = Exclude<WorkaroundField, "dxvkFrameRate">; +type EnvironmentSpec = readonly [key: string, value: string]; +type DxvkFrameRateKey = "dxvk.maxFrameRate" | "dxgi.maxFrameRate" | "d3d9.maxFrameRate"; + +interface WorkaroundDefinition { + spec: EnvironmentSpec; + clear: readonly string[]; + label?: string; +} + +const COMMAND_TOKEN = "%command%"; +const DXVK_FRAME_RATE_KEYS: readonly DxvkFrameRateKey[] = [ + "dxvk.maxFrameRate", + "dxgi.maxFrameRate", + "d3d9.maxFrameRate", +]; +const DXVK_MANAGED_KEYS = new Set(["DXVK_CONFIG", "DXVK_FRAME_RATE"]); +const WORKAROUND_DEFINITIONS = { + disableGamescopeWsi: { + spec: ["ENABLE_GAMESCOPE_WSI", "0"], + clear: ["DISABLE_GAMESCOPE_WSI", "ENABLE_GAMESCOPE_WSI", "DXVK_HDR"], + }, + disableSteamdeckMode: { + spec: ["SteamDeck", "0"], + clear: ["SteamDeck"], + label: "Steam Deck mode", + }, + disableVkbasalt: { + spec: ["DISABLE_VKBASALT", "1"], + clear: ["DISABLE_VKBASALT"], + label: "Disable vkBasalt", + }, + enableZink: { + spec: ["MESA_LOADER_DRIVER_OVERRIDE", "zink"], + clear: ["__GLX_VENDOR_LIBRARY_NAME", "MESA_LOADER_DRIVER_OVERRIDE", "GALLIUM_DRIVER"], + }, +} as const satisfies Record<BooleanWorkaroundField, WorkaroundDefinition>; +const BOOLEAN_WORKAROUND_FIELDS: readonly BooleanWorkaroundField[] = [ + "disableGamescopeWsi", + "disableSteamdeckMode", + "disableVkbasalt", + "enableZink", +]; +const WSI_DISABLE_KEY = "DISABLE_GAMESCOPE_WSI"; +const WSI_ENABLE_KEY = "ENABLE_GAMESCOPE_WSI"; +const MANAGED_ENV_KEYS = new Set([ + ...DXVK_MANAGED_KEYS, + ...BOOLEAN_WORKAROUND_FIELDS.flatMap((field) => WORKAROUND_DEFINITIONS[field].clear), +]); + +const DEFAULT_WORKAROUND_STATE: WorkaroundState = { + dxvkFrameRate: 0, + disableGamescopeWsi: false, + disableSteamdeckMode: false, + disableVkbasalt: false, + enableZink: false, +}; + +export function getDefaultWorkaroundState(): WorkaroundState { + return { ...DEFAULT_WORKAROUND_STATE }; +} + +function decodeToken(raw: string): string { + let value = ""; + let quote: "'" | '"' | null = null; + + for (let index = 0; index < raw.length; index += 1) { + const character = raw[index]; + if (character === "\\" && quote !== "'" && index + 1 < raw.length) { + value += raw[index + 1]; + index += 1; + } else if (quote !== null) { + if (character === quote) quote = null; + else value += character; + } else if (character === "'" || character === '"') { + quote = character; + } else { + value += character; + } + } + + return value; +} + +// Steam stores one shell-like line. Keep each token's raw spelling beside its +// decoded value so managed edits leave unrelated quoting and arguments alone. +function tokenize(options: string): LaunchToken[] { + const tokens: LaunchToken[] = []; + let start = -1; + let quote: "'" | '"' | null = null; + let escaped = false; + + for (let index = 0; index < options.length; index += 1) { + const character = options[index]; + if (start < 0) { + if (/\s/.test(character)) continue; + start = index; + } + + if (escaped) { + escaped = false; + } else if (character === "\\" && quote !== "'") { + escaped = true; + } else if (quote !== null) { + if (character === quote) quote = null; + } else if (character === "'" || character === '"') { + quote = character; + } else if (/\s/.test(character)) { + const raw = options.slice(start, index); + tokens.push({ raw, value: decodeToken(raw) }); + start = -1; + } + } + + if (start >= 0) { + const raw = options.slice(start); + tokens.push({ raw, value: decodeToken(raw) }); + } + return tokens; +} + +function serialize(tokens: readonly LaunchToken[]): string { + return tokens.map((token) => token.raw).join(" "); +} + +export function normalizeLaunchOptions(options: string): string { + return serialize(tokenize(options)); +} + +function parseEnvironmentToken(token: LaunchToken): [string, string] | null { + const separator = token.value.indexOf("="); + if (separator < 1) return null; + const key = token.value.slice(0, separator); + if (!/^[A-Za-z_][A-Za-z0-9_]*$/.test(key)) return null; + return [key, token.value.slice(separator + 1)]; +} + +function findCommandIndex(tokens: readonly LaunchToken[]): number { + return tokens.findIndex((token) => token.raw.toLowerCase() === COMMAND_TOKEN); +} + +function leadingEnvironmentCount(tokens: readonly LaunchToken[]): number { + let count = 0; + while (count < tokens.length && parseEnvironmentToken(tokens[count]) !== null) count += 1; + return count; +} + +function effectivePrefixLimit(tokens: readonly LaunchToken[]): number { + // Only assignment words before the first command affect the launched game. + // Anything after a wrapper command is that command's argument, even when it + // happens to look like KEY=value. + return leadingEnvironmentCount(tokens); +} + +function effectiveEnvironmentEntries(tokens: readonly LaunchToken[]): Map<string, EnvironmentEntry> { + const entries = new Map<string, EnvironmentEntry>(); + for (let index = 0; index < effectivePrefixLimit(tokens); index += 1) { + const parsed = parseEnvironmentToken(tokens[index]); + if (!parsed) continue; + const [key, value] = parsed; + const previous = entries.get(key); + entries.set(key, { value, count: (previous?.count || 0) + 1 }); + } + return entries; +} + +function removePrefixAssignments(tokens: LaunchToken[], predicate: (token: LaunchToken) => boolean): boolean { + const limit = effectivePrefixLimit(tokens); + const retained = tokens.filter((token, index) => index >= limit || !predicate(token)); + if (retained.length === tokens.length) return false; + tokens.splice(0, tokens.length, ...retained); + return true; +} + +function removeAllAssignments(tokens: LaunchToken[], keys: ReadonlySet<string>): boolean { + return removePrefixAssignments(tokens, (token) => { + const parsed = parseEnvironmentToken(token); + return parsed !== null && keys.has(parsed[0]); + }); +} + +function encodeEnvironmentValue(value: string): string { + if (/^[A-Za-z0-9_./:+,%=-]+$/.test(value)) return value; + return `"${value.replace(/\\/g, "\\\\").replace(/"/g, '\\"')}"`; +} + +function insertEnvironmentSpecs(tokens: LaunchToken[], specs: readonly EnvironmentSpec[]): void { + tokens.unshift(...specs.map(([key, value]) => ({ + raw: `${key}=${encodeEnvironmentValue(value)}`, + value: `${key}=${value}`, + }))); +} + +function ensureCommandToken(tokens: LaunchToken[]): void { + if (findCommandIndex(tokens) >= 0) return; + tokens.splice(leadingEnvironmentCount(tokens), 0, { raw: COMMAND_TOKEN, value: COMMAND_TOKEN }); +} + +export function isLegacyWrapperToken(value: string): boolean { + const path = decodeToken(value); + return path === "~/lsfg" || path === "/home/deck/lsfg"; +} + +function removeLegacyWrapperFromTokens(tokens: LaunchToken[]): boolean { + const commandIndex = findCommandIndex(tokens); + const prefixEnd = commandIndex >= 0 ? commandIndex : tokens.length; + const wrapperIndex = leadingEnvironmentCount(tokens); + if (wrapperIndex >= prefixEnd || !isLegacyWrapperToken(tokens[wrapperIndex].raw)) return false; + tokens.splice(wrapperIndex, 1); + return true; +} + +interface DxvkConfigAssignment { + values: string[]; + malformed: number; +} + +interface ParsedDxvkConfig { + segments: string[]; + assignments: Map<DxvkFrameRateKey, DxvkConfigAssignment>; +} + +function splitDxvkConfig(value: string): string[] { + const segments: string[] = []; + let start = 0; + let quote: "'" | '"' | null = null; + let escaped = false; + + for (let index = 0; index < value.length; index += 1) { + const character = value[index]; + if (escaped) escaped = false; + else if (character === "\\" && quote !== "'") escaped = true; + else if (quote !== null) { + if (character === quote) quote = null; + } else if (character === "'" || character === '"') quote = character; + else if (character === ";") { + segments.push(value.slice(start, index)); + start = index + 1; + } + } + + segments.push(value.slice(start)); + return segments; +} + +function knownDxvkKey(value: string): DxvkFrameRateKey | null { + const key = value.match(/^([A-Za-z][A-Za-z0-9.]*)/)?.[1]; + return key && DXVK_FRAME_RATE_KEYS.includes(key as DxvkFrameRateKey) + ? key as DxvkFrameRateKey + : null; +} + +function parseDxvkConfig(value: string): ParsedDxvkConfig { + const segments = splitDxvkConfig(value); + const assignments = new Map<DxvkFrameRateKey, DxvkConfigAssignment>(); + for (const segment of segments) { + const trimmed = segment.trim(); + const key = knownDxvkKey(trimmed); + if (!key) continue; + const match = trimmed.match(/^[A-Za-z][A-Za-z0-9.]*\s*=\s*(.*?)\s*$/); + const entry = assignments.get(key) || { values: [], malformed: 0 }; + if (match) entry.values.push(match[1]); + else entry.malformed += 1; + assignments.set(key, entry); + } + return { segments, assignments }; +} + +function isDxvkFrameRateSegment(segment: string): boolean { + return knownDxvkKey(segment.trim()) !== null; +} + +function parseSupportedFrameRate(value: string): number | null { + if (!/^\d+$/.test(value)) return null; + const numericValue = Number(value); + return Number.isSafeInteger(numericValue) && numericValue <= 60 ? numericValue : null; +} + +function rewriteDxvkFrameRate(tokens: LaunchToken[], frameRate: number): void { + const config = effectiveEnvironmentEntries(tokens).get("DXVK_CONFIG"); + const parsed = parseDxvkConfig(config?.value || ""); + const retained = parsed.segments + .filter((segment) => !isDxvkFrameRateSegment(segment)) + .filter((segment) => segment.trim().length > 0) + .join(";"); + const nextConfig = frameRate > 0 + ? [`dxvk.maxFrameRate = ${frameRate}`, ...(retained ? [retained] : [])].join(";") + : retained; + + removeAllAssignments(tokens, DXVK_MANAGED_KEYS); + if (nextConfig) { + ensureCommandToken(tokens); + insertEnvironmentSpecs(tokens, [["DXVK_CONFIG", nextConfig]]); + } +} + +function environmentSpecsForState(state: WorkaroundState): EnvironmentSpec[] { + return BOOLEAN_WORKAROUND_FIELDS + .filter((field) => state[field]) + .map((field) => WORKAROUND_DEFINITIONS[field].spec); +} + +function validateFrameRate(frameRate: number): void { + if (!Number.isInteger(frameRate) || frameRate < 0 || frameRate > 60) { + throw new Error("Base FPS Cap must be an integer from 0 to 60"); + } +} + +function readBoolean( + entries: Map<string, EnvironmentEntry>, + key: string, + label: string, + trueValue: string, + issues: string[], +): boolean { + const entry = entries.get(key); + if (!entry) return false; + const falseValue = trueValue === "1" ? "0" : "1"; + if (entry.value === trueValue) return true; + if (entry.value === falseValue) return false; + issues.push(`${label} has an unsupported value.`); + return false; +} + +export function parseWorkaroundOptions(options: string): ParsedWorkaroundOptions { + const tokens = tokenize(options); + const entries = effectiveEnvironmentEntries(tokens); + const state = getDefaultWorkaroundState(); + const issues: string[] = []; + + for (const [key, entry] of entries) { + if (MANAGED_ENV_KEYS.has(key) && entry.count > 1) { + issues.push(`${key} appears more than once; Steam uses the last value.`); + } + } + + const dxvkConfig = parseDxvkConfig(entries.get("DXVK_CONFIG")?.value || ""); + const effectiveDxvkValues = new Map<DxvkFrameRateKey, number | null>(); + for (const key of DXVK_FRAME_RATE_KEYS) { + const assignment = dxvkConfig.assignments.get(key); + if (!assignment) continue; + if (assignment.malformed > 0) issues.push(`${key} in DXVK_CONFIG is malformed.`); + if (assignment.values.length > 1) { + issues.push(`${key} appears more than once in DXVK_CONFIG; DXVK uses the last value.`); + } + if (assignment.values.length === 0) continue; + const value = parseSupportedFrameRate(assignment.values[assignment.values.length - 1]); + effectiveDxvkValues.set(key, value); + if (value === null) issues.push(`${key} in DXVK_CONFIG is outside the supported 0-60 range.`); + } + + const unifiedFrameRate = effectiveDxvkValues.get("dxvk.maxFrameRate"); + const dxgiFrameRate = effectiveDxvkValues.get("dxgi.maxFrameRate"); + const d3d9FrameRate = effectiveDxvkValues.get("d3d9.maxFrameRate"); + if (unifiedFrameRate !== undefined) { + if (unifiedFrameRate !== null) state.dxvkFrameRate = unifiedFrameRate; + } else if (dxgiFrameRate !== undefined && d3d9FrameRate !== undefined) { + if (dxgiFrameRate !== null && dxgiFrameRate === d3d9FrameRate) state.dxvkFrameRate = dxgiFrameRate; + else issues.push("DXVK_CONFIG has conflicting or invalid DirectX frame caps."); + } else if (dxgiFrameRate !== undefined || d3d9FrameRate !== undefined) { + const partial = dxgiFrameRate ?? d3d9FrameRate; + if (partial !== null && partial !== undefined) state.dxvkFrameRate = partial; + issues.push("DXVK_CONFIG only caps one DirectX API; adjust the cap to normalize it."); + } + + if (entries.has("DXVK_FRAME_RATE")) { + issues.push("DXVK_FRAME_RATE is obsolete on current DXVK; adjust the cap to migrate it."); + } + + const wsiSignals: boolean[] = []; + const wsiDisable = entries.get(WSI_DISABLE_KEY); + if (wsiDisable) { + if (wsiDisable.value !== "0" && wsiDisable.value !== "1") issues.push("Disable Gamescope WSI has an unsupported value."); + else wsiSignals.push(wsiDisable.value === "1"); + } + const wsiEnable = entries.get(WSI_ENABLE_KEY); + if (wsiEnable) { + if (wsiEnable.value !== "0" && wsiEnable.value !== "1") issues.push("Enable Gamescope WSI has an unsupported value."); + else wsiSignals.push(wsiEnable.value === "0"); + } + if (wsiSignals.length > 0) { + if (wsiSignals.length === 2 && wsiSignals[0] !== wsiSignals[1]) { + issues.push("Gamescope WSI has conflicting enable and disable assignments."); + } + state.disableGamescopeWsi = wsiSignals.some(Boolean); + } + + for (const field of ["disableSteamdeckMode", "disableVkbasalt"] as const) { + const { spec, label } = WORKAROUND_DEFINITIONS[field]; + state[field] = readBoolean(entries, spec[0], label || field, spec[1], issues); + } + + const vkBasaltEnable = entries.get("ENABLE_VKBASALT"); + const vkBasaltDisable = entries.get("DISABLE_VKBASALT"); + if (vkBasaltEnable?.value === "1" && vkBasaltDisable?.value === "1") { + issues.push("vkBasalt has conflicting enable and disable assignments."); + } + + const zink = entries.get(WORKAROUND_DEFINITIONS.enableZink.spec[0]); + const glxVendor = entries.get("__GLX_VENDOR_LIBRARY_NAME"); + const galliumDriver = entries.get("GALLIUM_DRIVER"); + const hasLegacyZink = glxVendor !== undefined || galliumDriver !== undefined; + if (zink || hasLegacyZink) { + state.enableZink = zink?.value === WORKAROUND_DEFINITIONS.enableZink.spec[1]; + if (hasLegacyZink && ( + glxVendor?.value !== "mesa" || + zink?.value !== WORKAROUND_DEFINITIONS.enableZink.spec[1] || + galliumDriver?.value !== "zink" + )) { + issues.push("Zink workaround is only partially configured."); + } else if (!state.enableZink) { + issues.push("Zink workaround has an unsupported driver value."); + } + } + + return { state, issues }; +} + +export function applyWorkaroundState(options: string, state: WorkaroundState): string { + validateFrameRate(state.dxvkFrameRate); + const tokens = tokenize(options); + removeLegacyWrapperFromTokens(tokens); + rewriteDxvkFrameRate(tokens, state.dxvkFrameRate); + const keysToClear = new Set<string>( + BOOLEAN_WORKAROUND_FIELDS.flatMap((field) => WORKAROUND_DEFINITIONS[field].clear), + ); + if (state.disableVkbasalt) keysToClear.add("ENABLE_VKBASALT"); + removeAllAssignments(tokens, keysToClear); + const specs = environmentSpecsForState(state); + if (specs.length > 0) { + ensureCommandToken(tokens); + insertEnvironmentSpecs(tokens, specs); + } + return serialize(tokens); +} + +export function applyWorkaroundChange(options: string, field: WorkaroundField, value: boolean | number): string { + const tokens = tokenize(options); + removeLegacyWrapperFromTokens(tokens); + + if (field === "dxvkFrameRate") { + if (typeof value !== "number") throw new Error("Base FPS Cap must be an integer from 0 to 60"); + validateFrameRate(value); + rewriteDxvkFrameRate(tokens, value); + return serialize(tokens); + } + + if (typeof value !== "boolean") throw new Error(`${field} must be a boolean`); + const definition = WORKAROUND_DEFINITIONS[field]; + const keysToClear = new Set<string>(definition.clear); + if (value && field === "disableVkbasalt") keysToClear.add("ENABLE_VKBASALT"); + removeAllAssignments(tokens, keysToClear); + if (value) { + ensureCommandToken(tokens); + insertEnvironmentSpecs(tokens, [definition.spec]); + } + return serialize(tokens); +} + +export function cleanupLegacyWrapper(options: string): string { + const tokens = tokenize(options); + removeLegacyWrapperFromTokens(tokens); + return serialize(tokens); +} diff --git a/src/utils/steamLaunchOptions.ts b/src/utils/steamLaunchOptions.ts new file mode 100644 index 0000000..9c7b5eb --- /dev/null +++ b/src/utils/steamLaunchOptions.ts @@ -0,0 +1,211 @@ +// @ts-expect-error Node's built-in TypeScript loader requires explicit source extensions in tests. +import { cleanupLegacyWrapper, isLegacyWrapperToken, normalizeLaunchOptions } from "./steamLaunchOptionParser.ts"; + +// @ts-expect-error Node's built-in TypeScript loader requires explicit source extensions in tests. +export * from "./steamLaunchOptionParser.ts"; + +export interface SteamLaunchOptionsSnapshot { + appId: number; + nonSteam: boolean; + options: string; + details: SteamAppDetails; +} + +function validateAppId(appId: number): void { + if (!Number.isSafeInteger(appId) || appId <= 0) throw new Error("Invalid Steam App ID"); +} + +function getSteamApps(): Partial<SteamApps> | undefined { + return (globalThis as typeof globalThis & { + SteamClient?: { Apps?: Partial<SteamApps> }; + }).SteamClient?.Apps; +} + +function snapshotFromDetails(appId: number, nonSteam: boolean, details: SteamAppDetails): SteamLaunchOptionsSnapshot { + if (nonSteam && isLegacyWrapperToken(details.strShortcutExe || "")) { + throw new Error("The shortcut Target still points to the legacy ~/lsfg wrapper; restore its original executable first"); + } + return { + appId, + nonSteam, + options: nonSteam ? details.strShortcutLaunchOptions || "" : details.strLaunchOptions || "", + details, + }; +} + +function asError(error: unknown): Error { + return error instanceof Error ? error : new Error(String(error)); +} + +function registerSteamAppDetails( + appId: number, + onDetails: (details: SteamAppDetails) => boolean | void, +): () => void { + validateAppId(appId); + const apps = getSteamApps(); + const registerForAppDetails = apps?.RegisterForAppDetails; + if (!registerForAppDetails) throw new Error("Steam launch options API is unavailable"); + + let active = true; + let unregisterPending = false; + let registration: SteamAppDetailsRegistration | undefined; + const unsubscribe = () => { + active = false; + if (!registration) { + unregisterPending = true; + return; + } + try { + registration.unregister(); + } catch { + // Steam may invalidate registrations during a details refresh. + } + }; + + try { + registration = registerForAppDetails.call(apps, appId, (details) => { + if (!active) return; + if (onDetails(details || {}) === false && active) unsubscribe(); + }); + if (unregisterPending) { + try { + registration.unregister(); + } catch { + // The registration can be invalidated before a synchronous callback returns. + } + } + } catch (error) { + throw asError(error); + } + return unsubscribe; +} + +export async function readSteamLaunchOptions(appId: number, nonSteam: boolean): Promise<SteamLaunchOptionsSnapshot> { + return new Promise((resolve, reject) => { + let settled = false; + let timeout = 0; + let unsubscribe = () => {}; + const finish = (error?: unknown, details?: SteamAppDetails) => { + if (settled) return; + settled = true; + window.clearTimeout(timeout); + unsubscribe(); + if (error) { + reject(asError(error)); + return; + } + try { + resolve(snapshotFromDetails(appId, nonSteam, details || {})); + } catch (snapshotError) { + reject(asError(snapshotError)); + } + }; + + timeout = window.setTimeout(() => finish(new Error("Timed out reading Steam launch options")), 5000); + try { + unsubscribe = registerSteamAppDetails(appId, (details) => { + finish(undefined, details); + return false; + }); + } catch (error) { + finish(error); + } + }); +} + +export function subscribeSteamLaunchOptions( + appId: number, + nonSteam: boolean, + onSnapshot: (snapshot: SteamLaunchOptionsSnapshot) => void, + onError: (error: Error) => void, +): () => void { + return registerSteamAppDetails(appId, (details) => { + try { + onSnapshot(snapshotFromDetails(appId, nonSteam, details)); + } catch (error) { + onError(asError(error)); + } + }); +} + +async function setSteamLaunchOptions(appId: number, nonSteam: boolean, options: string): Promise<void> { + const apps = getSteamApps(); + const setter = nonSteam ? apps?.SetShortcutLaunchOptions : apps?.SetAppLaunchOptions; + if (!setter) throw new Error(`Steam ${nonSteam ? "shortcut " : ""}launch options API is unavailable`); + await Promise.resolve(setter.call(apps, appId, options)); +} + +function delay(milliseconds: number): Promise<void> { + return new Promise((resolve) => window.setTimeout(resolve, milliseconds)); +} + +async function waitForLaunchOptions( + appId: number, + nonSteam: boolean, + expected: string, +): Promise<SteamLaunchOptionsSnapshot> { + const deadline = Date.now() + 5000; + let lastError: Error | null = null; + while (Date.now() <= deadline) { + try { + const snapshot = await readSteamLaunchOptions(appId, nonSteam); + if (normalizeLaunchOptions(snapshot.options) === normalizeLaunchOptions(expected)) return snapshot; + } catch (error) { + lastError = asError(error); + } + if (Date.now() >= deadline) break; + await delay(100); + } + if (lastError) throw new Error(`Steam did not accept the launch options: ${lastError.message}`); + throw new Error("Steam did not accept the launch options before the readback timeout"); +} + +const operationQueues = new Map<string, Promise<void>>(); + +function queueKey(appId: number, nonSteam: boolean): string { + return `${nonSteam ? "shortcut" : "app"}:${appId}`; +} + +function queueSteamAppOperation<T>(appId: number, nonSteam: boolean, operation: () => Promise<T>): Promise<T> { + const key = queueKey(appId, nonSteam); + const previous = operationQueues.get(key) || Promise.resolve(); + const queued = previous.catch(() => undefined).then(operation); + let cleanup: Promise<void>; + cleanup = queued.then( + () => { + if (operationQueues.get(key) === cleanup) operationQueues.delete(key); + }, + () => { + if (operationQueues.get(key) === cleanup) operationQueues.delete(key); + }, + ); + operationQueues.set(key, cleanup); + return queued; +} + +export function updateSteamLaunchOptions( + appId: number, + nonSteam: boolean, + transform: (options: string) => string, +): Promise<SteamLaunchOptionsSnapshot> { + return queueSteamAppOperation(appId, nonSteam, async () => { + const current = await readSteamLaunchOptions(appId, nonSteam); + const next = transform(current.options); + if (next === current.options) return current; + await setSteamLaunchOptions(appId, nonSteam, next); + return waitForLaunchOptions(appId, nonSteam, next); + }); +} + +export function cleanupSteamLaunchOptions( + appId: number, + nonSteam: boolean, +): Promise<SteamLaunchOptionsSnapshot> { + return queueSteamAppOperation(appId, nonSteam, async () => { + const current = await readSteamLaunchOptions(appId, nonSteam); + const next = cleanupLegacyWrapper(current.options); + if (next === current.options) return current; + await setSteamLaunchOptions(appId, nonSteam, next); + return waitForLaunchOptions(appId, nonSteam, next); + }); +} |
