diff options
Diffstat (limited to 'src/components/Content.tsx')
| -rw-r--r-- | src/components/Content.tsx | 220 |
1 files changed, 178 insertions, 42 deletions
diff --git a/src/components/Content.tsx b/src/components/Content.tsx index 578f984..470db95 100644 --- a/src/components/Content.tsx +++ b/src/components/Content.tsx @@ -1,34 +1,75 @@ import { Tabs } from "@decky/ui"; -import { useEffect, useRef, useState } from "react"; -import { FaFileAlt, FaGamepad, FaList, FaTools } from "react-icons/fa"; +import { useEffect, useRef, useState, type FocusEvent, type ReactNode } from "react"; +import { FaCube, FaExternalLinkAlt, FaFileAlt, FaGamepad, FaSteam, FaTools } from "react-icons/fa"; import { ConfigurationData } from "../config/configSchema"; +import { useFlatpakConfiguration } from "../hooks/useFlatpakConfiguration"; import { useGameConfiguration } from "../hooks/useGameConfiguration"; import { useInstallation } from "../hooks/useLsfgHooks"; import { tabStyles } from "../styles"; +import { targetsForSource } from "../utils/gameTargets"; +import { resolveNowPlayingTarget, type NowPlayingTarget } from "../utils/nowPlaying"; import { ConfigFileTab } from "./ConfigFileTab"; import { ConfigurationTab } from "./ConfigurationTab"; +import { FlatpakNowPlayingTab } from "./FlatpakNowPlayingTab"; +import { FlatpakTab } from "./FlatpakTab"; import { NowPlayingTab } from "./NowPlayingTab"; -import { SetupTab } from "./SetupTab"; +import { SettingsTab } from "./SettingsTab"; const tabIcons = { nowPlaying: <FaGamepad size={18} />, - games: <FaList size={18} />, + steam: <FaSteam size={18} />, + nonSteam: <FaExternalLinkAlt size={18} />, + flatpak: <FaCube size={18} />, configFile: <FaFileAlt size={18} />, - setup: <FaTools size={18} />, + settings: <FaTools size={18} />, }; +const DEBUG_TAB_VISIBILITY_KEY = "lsfg-debug-tab-visible-v1"; +type GameTabId = "Steam" | "NonSteam" | "Flatpak"; + +function tabForNowPlaying(target: NowPlayingTarget | null): GameTabId { + if (!target) return "Steam"; + if (target.kind === "flatpak") return target.launcher?.source === "nonSteam" ? "NonSteam" : "Flatpak"; + return target.game.source === "nonSteam" ? "NonSteam" : "Steam"; +} + +function usePersistentBoolean(key: string, defaultValue: boolean) { + const [value, setValue] = useState(() => { + try { + const stored = localStorage.getItem(key); + return stored === null ? defaultValue : stored === "true"; + } catch { + return defaultValue; + } + }); + + useEffect(() => { + try { + localStorage.setItem(key, String(value)); + } catch {} + }, [key, value]); + + return [value, setValue] as const; +} + export function Content() { const { config, + runningConfig, + globalConfig, targets, runningGame, setSelectedAppId, save, + saveFor, + updateGlobal, enable, enableAll, + bulkOperationBusy, repair, resetSelected, resetAll, + cleanupAllWorkarounds, reload, } = useGameConfiguration(); const { @@ -41,47 +82,72 @@ export function Content() { isUninstalling, install, uninstall, - } = useInstallation(reload); - const [tab, setTab] = useState("Setup"); - const previousRunningAppId = useRef<string | null>(null); + } = useInstallation(reload, cleanupAllWorkarounds); const setupComplete = isInstalled && losslessScalingInstalled && steamBranchStatus?.success === true && steamBranchStatus.installed && !steamBranchStatus.needs_switch; + const flatpak = useFlatpakConfiguration(setupComplete); + const [tab, setTab] = useState("Settings"); + const [showDebugTab, setShowDebugTab] = usePersistentBoolean(DEBUG_TAB_VISIBILITY_KEY, false); + const [contentFocused, setContentFocused] = useState(false); + const previousRunningWorkload = useRef<string | null>(null); + const previousNowPlayingTab = useRef<GameTabId>("Steam"); + const runningFlatpak = flatpak.runningApp; + const nowPlayingTarget = resolveNowPlayingTarget(runningGame, runningFlatpak); + const hasNowPlaying = Boolean(nowPlayingTarget); + const runningWorkload = nowPlayingTarget + ? nowPlayingTarget.kind === "flatpak" + ? `flatpak:${nowPlayingTarget.app.app_id}:${nowPlayingTarget.launcher?.appid ?? ""}` + : `${nowPlayingTarget.game.source}:${nowPlayingTarget.game.appid}` + : null; + const steamTargets = targetsForSource(targets, "steam"); + const nonSteamTargets = targetsForSource(targets, "nonSteam"); useEffect(() => { if (!setupComplete) { - setTab("Setup"); + setTab("Settings"); return; } - setTab((current) => current === "Setup" ? (runningGame?.configured ? "NowPlaying" : "Games") : current); - }, [runningGame?.appid, runningGame?.configured, setupComplete]); + setTab((current) => current === "Settings" ? (hasNowPlaying ? "NowPlaying" : "Steam") : current); + }, [hasNowPlaying, setupComplete]); useEffect(() => { if (!setupComplete) return; - const appid = runningGame?.appid || null; - const previous = previousRunningAppId.current; - previousRunningAppId.current = appid; - if (appid && appid !== previous) setTab(runningGame?.configured ? "NowPlaying" : "Games"); - else if (!appid && previous) { - setTab((current) => current === "NowPlaying" ? "Games" : current); + const previous = previousRunningWorkload.current; + previousRunningWorkload.current = runningWorkload; + if (runningWorkload && runningWorkload !== previous) { + previousNowPlayingTab.current = tabForNowPlaying(nowPlayingTarget); + setTab("NowPlaying"); + } + else if (!runningWorkload && previous) { + setTab((current) => current === "NowPlaying" ? previousNowPlayingTab.current : current); + } + }, [runningWorkload, setupComplete]); + + useEffect(() => { + if (isInstalled) { + void reload(); + void flatpak.reload(); } - }, [runningGame?.appid, runningGame?.configured, setupComplete]); + }, [isInstalled, reload, flatpak.reload]); useEffect(() => { - if (isInstalled) void reload(); - }, [isInstalled, reload]); + if (!showDebugTab && tab === "ConfigFile") setTab(setupComplete ? "Steam" : "Settings"); + }, [setupComplete, showDebugTab, tab]); const handleConfigChange = async ( fieldName: keyof ConfigurationData, value: boolean | number | string | string[], cleanupLaunchOptions = false, - ) => save({ ...config, [fieldName]: value }, cleanupLaunchOptions); + ) => { + await save({ ...config, [fieldName]: value }, cleanupLaunchOptions); + }; - const setup = ( - <SetupTab + const settings = ( + <SettingsTab isInstalled={isInstalled} installationStatus={installationStatus} losslessScalingInstalled={losslessScalingInstalled} @@ -89,55 +155,125 @@ export function Content() { steamBranchStatus={steamBranchStatus} isInstalling={isInstalling} isUninstalling={isUninstalling} + globalConfig={globalConfig} + showDebugTab={showDebugTab} + onGlobalConfigChange={updateGlobal} + onShowDebugTabChange={setShowDebugTab} onInstall={() => void install()} onUninstall={() => void uninstall()} /> ); + const tabContent = (content: ReactNode) => ( + <div className="lsfg-vk-tab-content">{content}</div> + ); + + const nowPlaying = nowPlayingTarget?.kind === "flatpak" ? ( + <FlatpakNowPlayingTab + app={nowPlayingTarget.app} + launcher={nowPlayingTarget.launcher} + onConfigChange={flatpak.updateConfig} + /> + ) : nowPlayingTarget ? ( + <NowPlayingTab + game={nowPlayingTarget.game} + config={runningConfig} + onConfigChange={async (field, value) => { + await saveFor(nowPlayingTarget.game.appid, { ...runningConfig, [field]: value }, true); + }} + /> + ) : null; + const tabs = setupComplete ? [ - ...(runningGame?.configured ? [{ - id: "NowPlaying", - title: tabIcons.nowPlaying, - content: ( - <NowPlayingTab - game={runningGame} + ...(nowPlaying ? [{ id: "NowPlaying", title: tabIcons.nowPlaying, content: tabContent(nowPlaying) }] : []), + { + id: "Steam", + title: tabIcons.steam, + content: tabContent( + <ConfigurationTab + title="Steam games" + source="steam" config={config} - onConfigChange={(field, value) => handleConfigChange(field, value)} + targets={steamTargets} + runningGame={runningGame} + onSelect={setSelectedAppId} + onConfigChange={handleConfigChange} + onEnable={enable} + onEnableAll={enableAll} + bulkOperationBusy={bulkOperationBusy} onRepair={repair} - /> + onReset={resetSelected} + onResetAll={resetAll} + />, ), - }] : []), + }, { - id: "Games", - title: tabIcons.games, - content: ( + id: "NonSteam", + title: tabIcons.nonSteam, + content: tabContent( <ConfigurationTab + title="Non-Steam games" + source="nonSteam" config={config} - targets={targets} + targets={nonSteamTargets} runningGame={runningGame} onSelect={setSelectedAppId} - onConfigChange={(field, value) => handleConfigChange(field, value, true)} + onConfigChange={handleConfigChange} onEnable={enable} onEnableAll={enableAll} + bulkOperationBusy={bulkOperationBusy} onRepair={repair} onReset={resetSelected} onResetAll={resetAll} /> ), }, - { id: "ConfigFile", title: tabIcons.configFile, content: <ConfigFileTab /> }, - { id: "Setup", title: tabIcons.setup, content: setup }, + { + id: "Flatpak", + title: tabIcons.flatpak, + content: tabContent( + <FlatpakTab + apps={flatpak.apps} + runningApp={runningFlatpak} + loading={flatpak.loading} + busyAppId={flatpak.busyAppId} + onRefresh={flatpak.reload} + onEnable={flatpak.enableApp} + onEnableAll={flatpak.enableAll} + onRemove={flatpak.removeApp} + onRemoveAll={flatpak.removeAll} + onConfigChange={flatpak.updateConfig} + onWorkaroundChange={flatpak.updateWorkarounds} + />, + ), + }, + ...(showDebugTab ? [{ id: "ConfigFile", title: tabIcons.configFile, content: tabContent(<ConfigFileTab />) }] : []), + { id: "Settings", title: tabIcons.settings, content: tabContent(settings) }, ] - : [{ id: "Setup", title: tabIcons.setup, content: setup }]; + : [{ id: "Settings", title: tabIcons.settings, content: tabContent(settings) }]; + + const availableTabIds = new Set(tabs.map(({ id }) => id)); + const activeTab = availableTabIds.has(tab) ? tab : setupComplete ? "Steam" : "Settings"; + const handleFocusCapture = (event: FocusEvent<HTMLDivElement>) => { + const focusedElement = event.target as HTMLElement | null; + setContentFocused(!focusedElement?.closest?.('[role="tab"]')); + }; return ( <div - className="lsfg-vk-tabs" + className={`lsfg-vk-tabs${contentFocused ? " lsfg-vk-tabs--content-focused" : ""}`} style={{ height: "95%", width: "300px", position: "fixed", marginTop: "-12px", overflow: "hidden" }} + onFocusCapture={handleFocusCapture} > <style>{tabStyles}</style> - <Tabs activeTab={tab} onShowTab={setTab} tabs={tabs} /> + <Tabs + activeTab={activeTab} + onShowTab={(nextTab: string) => { + if (availableTabIds.has(nextTab)) setTab(nextTab); + }} + tabs={tabs} + /> </div> ); } |
