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-rw-r--r--README.md6
-rw-r--r--src/config/generatedConfigSchema.ts4
2 files changed, 5 insertions, 5 deletions
diff --git a/README.md b/README.md
index 199e5e7..66c11ff 100644
--- a/README.md
+++ b/README.md
@@ -47,7 +47,7 @@ The plugin provides several configuration options to optimize frame generation f
- **FPS Multiplier**: Use OFF/1x bypass or choose 2x, 3x, or 4x frame generation
- **Flow Scale**: Adjust motion estimation quality (lower = better performance, higher = better quality)
- **Performance Mode**: Uses a lighter processing model - recommended for most games
-- **HDR Mode**: Enable for games that support HDR output
+- **FP16 Acceleration**: Use half-precision acceleration when supported
## Feedback and Support
@@ -78,14 +78,14 @@ The plugin:
- **FPS Multiplier**: Use OFF/1x bypass or choose 2x, 3x, or 4x frame generation
- **Flow Scale**: Adjust motion estimation quality vs performance
- **Performance Mode**: Use lighter processing for better performance
- - **HDR Mode**: Enable for HDR-compatible games
+ - **FP16 Acceleration**: Use half-precision acceleration when supported
- **Experimental Features**: Override present mode and set FPS limits
- **Hot-reloading**: Multiplier, flow scale, and performance mode changes apply without restarting games
- Easy uninstallation that removes all installed files when no longer needed
## Credits
-- **[PancakeTAS](https://github.com/PancakeTAS/lsfg-vk)** for creating the lsfg-vk Vulkan compatibility layer
+- **[PancakeTAS](https://lsfg-vk.dev/)** for creating the lsfg-vk Vulkan compatibility layer
- **[Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/)** developers for the original frame generation technology
- **[Deck Wizard](https://www.youtube.com/@DeckWizard)** - Extensive community support including comprehensive guides, promotional content, thorough testing and feedback, custom artworks, and tutorial videos. His passionate advocacy and continuous support have been instrumental in this plugin's success.
- The **Decky Loader** team for the plugin framework
diff --git a/src/config/generatedConfigSchema.ts b/src/config/generatedConfigSchema.ts
index 20aa0e6..edbde88 100644
--- a/src/config/generatedConfigSchema.ts
+++ b/src/config/generatedConfigSchema.ts
@@ -79,7 +79,7 @@ export const CONFIG_SCHEMA: Record<string, ConfigField> = {
name: "enable_wow64",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "enable PROTON_USE_WOW64=1 for 32-bit games (use with ProtonGE to fix crashing)"
+ description: "enable PROTON_USE_WOW64=1 for 32-bit games"
},
disable_steamdeck_mode: {
name: "disable_steamdeck_mode",
@@ -97,7 +97,7 @@ export const CONFIG_SCHEMA: Record<string, ConfigField> = {
name: "disable_vkbasalt",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "Disables vkBasalt layer which can conflict with LSFG (Reshade, some Decky plugins)"
+ description: "disable vkBasalt for games where it conflicts with lsfg-vk"
},
force_enable_vkbasalt: {
name: "force_enable_vkbasalt",