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authorKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2026-09-10 15:42:13 -0400
committerKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2026-09-10 15:42:13 -0400
commit0df91099f4199dada43a7c804bb848722a493df2 (patch)
tree9834f3a7759e74933c584e6071ddf17a6a43a4c3
parent3817fb2ddd47baff55b9e4030731dbdda6948a3b (diff)
downloaddecky-lsfg-vk-0df91099f4199dada43a7c804bb848722a493df2.tar.gz
decky-lsfg-vk-0df91099f4199dada43a7c804bb848722a493df2.zip
refactor: decouple game profiles from flatpak setup
-rw-r--r--src/hooks/useGameConfiguration.ts57
1 files changed, 14 insertions, 43 deletions
diff --git a/src/hooks/useGameConfiguration.ts b/src/hooks/useGameConfiguration.ts
index 3260019..4131d0f 100644
--- a/src/hooks/useGameConfiguration.ts
+++ b/src/hooks/useGameConfiguration.ts
@@ -1,7 +1,7 @@
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { useQuickAccessVisible } from "@decky/api";
import { Router } from "@decky/ui";
-import { ensureFlatpakSupport, getGameConfigs, getInstalledGames, getWorkaroundState, removeWorkaroundState, repairFlatpakSupport, resetGameConfig, resetAllGameConfigs, setWorkaroundState, updateGameConfig, type GameConfigEntry, type GlobalConfig, type InstalledGame, type WorkaroundState } from "../api/lsfgApi";
+import { getGameConfigs, getInstalledGames, getWorkaroundState, removeWorkaroundState, resetGameConfig, resetAllGameConfigs, setWorkaroundState, updateGameConfig, type GameConfigEntry, type GlobalConfig, type InstalledGame, type WorkaroundState } from "../api/lsfgApi";
import { ConfigurationData, getDefaults } from "../config/configSchema";
import { getDefaultWrapperPath, installWrapperIntegration, removeWrapperIntegration } from "../utils/steamLaunchOptions";
import { showErrorToast } from "../utils/toastUtils";
@@ -23,7 +23,7 @@ async function getSteamShortcuts(): Promise<InstalledGame[]> {
appid: String(appid >>> 0),
name,
nonSteam: true,
- transport: { kind: "host" },
+ directFlatpak: false,
}];
});
} catch {
@@ -80,6 +80,7 @@ export function useGameConfiguration() {
previousQuickAccessVisible.current = quickAccessVisible;
if (initialLoad || becameVisible) void load();
}, [load, quickAccessVisible]);
+
useEffect(() => {
const poll = () => {
if (!configsLoaded) return;
@@ -90,7 +91,7 @@ export function useGameConfiguration() {
const name = app.display_name || installed?.name;
if (!name) return setRunningGame(null);
setRunningGame((current) => current?.appid === appid ? current : {
- ...(installed || { appid, name, nonSteam: false, transport: { kind: "host" } }),
+ ...(installed || { appid, name, nonSteam: false, directFlatpak: false }),
name,
configured: games.some((game) => game.appid === appid),
});
@@ -99,6 +100,7 @@ export function useGameConfiguration() {
const interval = window.setInterval(poll, 2000);
return () => window.clearInterval(interval);
}, [configsLoaded, games, installedGames]);
+
useEffect(() => {
const appid = runningGame?.appid || null;
if (appid !== previousRunningAppId.current) {
@@ -109,26 +111,13 @@ export function useGameConfiguration() {
const targets = useMemo<GameTarget[]>(() => {
const configured = installedGames.map((game) => ({ ...game, configured: games.some((item) => item.appid === game.appid) }));
- for (const game of games) if (!configured.some((item) => item.appid === game.appid)) configured.push({ appid: game.appid, name: game.profile, nonSteam: false, transport: { kind: "host" }, configured: true });
+ for (const game of games) if (!configured.some((item) => item.appid === game.appid)) configured.push({ appid: game.appid, name: game.profile, nonSteam: false, directFlatpak: false, configured: true });
if (runningGame && !configured.some((game) => game.appid === runningGame.appid)) configured.unshift(runningGame);
return configured;
}, [games, installedGames, runningGame]);
const template = useMemo(() => ({ ...getDefaults(), ...globalConfig }), [globalConfig]);
const config = games.find((game) => game.appid === selectedAppId)?.config || template;
- const ensureTargetFlatpakSupport = useCallback(async (target: GameTarget): Promise<boolean> => {
- if (target.transport.kind !== "flatpak") return true;
- const result = await ensureFlatpakSupport(target.transport.flatpakAppId);
- if (!result.success || result.support_status !== "ready") {
- showErrorToast(
- "Flatpak support unavailable",
- result.error || result.message || "The required Flatpak runtime extension is not ready",
- );
- return false;
- }
- return true;
- }, []);
-
const ensureTargetWorkarounds = useCallback(async (target: GameTarget): Promise<boolean> => {
if (!installedGames.some((game) => game.appid === target.appid)) return true;
const appId = Number(target.appid);
@@ -148,16 +137,13 @@ export function useGameConfiguration() {
target.nonSteam,
wrapperPath,
commandTokenAdded,
- target.transport,
- target.transport.kind === "flatpak" ? existing.shortcut_exe || undefined : undefined,
+ target.directFlatpak === true,
);
stateWriteAttempted = true;
const saved = await setWorkaroundState(
target.appid,
state,
- integration.originalExecutable ?? null,
integration.commandTokenAdded,
- target.transport,
);
if (!saved.success) throw new Error(saved.error || "Could not save workaround state");
return true;
@@ -169,9 +155,8 @@ export function useGameConfiguration() {
appId,
target.nonSteam,
wrapperPath,
- integration.originalExecutable,
integration.commandTokenAdded,
- target.transport,
+ target.directFlatpak === true,
);
} catch (rollbackError) {
showErrorToast("Workaround rollback failed", asError(rollbackError).message);
@@ -201,9 +186,8 @@ export function useGameConfiguration() {
appId,
target.nonSteam,
wrapperPath,
- target.transport.kind === "flatpak" ? existing.shortcut_exe || undefined : undefined,
existing.command_token_added === true,
- target.transport,
+ target.directFlatpak === true,
);
const removed = await removeWorkaroundState(target.appid);
if (!removed.success) throw new Error(removed.error || "Could not remove workaround state");
@@ -217,9 +201,6 @@ export function useGameConfiguration() {
const save = useCallback(async (next: ConfigurationData, cleanupLaunchOptions = false) => {
const selectedTarget = targets.find((target) => target.appid === selectedAppId);
if (!selectedTarget?.name) return;
- // The profile owns its wrapper integration. Keep this check on every
- // configuration save so an external edit is detected before the profile
- // is changed; toggles update the sidecar only.
if (cleanupLaunchOptions && !(await ensureTargetWorkarounds(selectedTarget))) return;
const result = await updateGameConfig(selectedAppId, selectedTarget.name, next);
if (result.success) await load();
@@ -228,19 +209,17 @@ export function useGameConfiguration() {
const enable = useCallback(async (appid: string) => {
const target = targets.find((item) => item.appid === appid);
if (!target?.name) return false;
- if (!(await ensureTargetFlatpakSupport(target))) return false;
if (!(await ensureTargetWorkarounds(target))) return false;
const result = await updateGameConfig(appid, target.name, template);
if (result.success) await load();
else await removeTargetWorkarounds(target);
return result.success;
- }, [ensureTargetFlatpakSupport, ensureTargetWorkarounds, load, removeTargetWorkarounds, targets, template]);
+ }, [ensureTargetWorkarounds, load, removeTargetWorkarounds, targets, template]);
+
const enableAll = useCallback(async (): Promise<void> => {
const available = targets.filter((target) => !target.configured && target.name);
if (available.length === 0) return;
-
for (const target of available) {
- if (!(await ensureTargetFlatpakSupport(target))) return;
if (!(await ensureTargetWorkarounds(target))) return;
const result = await updateGameConfig(target.appid, target.name, template);
if (!result.success) {
@@ -253,20 +232,11 @@ export function useGameConfiguration() {
}
}
await load();
- }, [ensureTargetFlatpakSupport, ensureTargetWorkarounds, load, removeTargetWorkarounds, targets, template]);
+ }, [ensureTargetWorkarounds, load, removeTargetWorkarounds, targets, template]);
+
const repair = useCallback(async (appid: string): Promise<boolean> => {
const target = targets.find((item) => item.appid === appid);
if (!target) return false;
- if (target.transport.kind === "flatpak") {
- const support = await repairFlatpakSupport(target.transport.flatpakAppId);
- if (!support.success || support.support_status !== "ready") {
- showErrorToast(
- "Flatpak support unavailable",
- support.error || support.message || "The required Flatpak runtime extension is not ready",
- );
- return false;
- }
- }
const success = await ensureTargetWorkarounds(target);
if (success) await load();
return success;
@@ -284,6 +254,7 @@ export function useGameConfiguration() {
}
}
}, [load, removeTargetWorkarounds, selectedAppId, targets]);
+
const resetAll = useCallback(async () => {
for (const target of targets.filter((item) => item.configured)) {
if (!(await removeTargetWorkarounds(target))) return;