From 00d16976e6ff5257066c24fe819d479f324db215 Mon Sep 17 00:00:00 2001 From: Grimbakor Date: Thu, 30 Jan 2025 17:11:32 +0000 Subject: * Move assets/ to defaults/assets so .vscode/build.sh and decky-cli packages correctly (#28) * Changed all paths to use environment variables from decky as base paths * Remove alwaysRender from front-end so setInterval does not run in the background during a game session --- defaults/assets/fgmod-remover.sh | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 defaults/assets/fgmod-remover.sh (limited to 'defaults/assets/fgmod-remover.sh') diff --git a/defaults/assets/fgmod-remover.sh b/defaults/assets/fgmod-remover.sh new file mode 100644 index 0000000..1d12a18 --- /dev/null +++ b/defaults/assets/fgmod-remover.sh @@ -0,0 +1,18 @@ +#!/usr/bin/env bash + +# Remove ~/fgmod directory if it exists +if [[ -d "$HOME/fgmod" ]]; then + rm -rf "$HOME/fgmod" +fi + +# Remove specific files from ~/Downloads if they exist +downloads_dir="$HOME/Downloads" +files_to_remove=("prepare.sh" "fgmod.sh" "fgmod-uninstaller.sh") + +for file in "${files_to_remove[@]}"; do + if [[ -f "$downloads_dir/$file" ]]; then + rm "$downloads_dir/$file" + fi +done + +echo "FGmod removed" \ No newline at end of file -- cgit v1.2.3